Revenue Goals

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2026 Revenue Goals Price Chart 7.1

March 17, 2026 • 19 home matches • GE Vernova Park (15) + Furman (3) + Clemson (1)
2026 Ticket Revenue Goal
$1.28M
Data-driven target · STH pace validated against live sales
Floor $1.05M Reachable $1.11M Goal $1.28M Stretch $1.44M
Season Tickets
~1,100
$335K · 26% of rev
Group Sales
~5,400
$140K · 11% of rev
Home Matches
19
15 GEVP · 3 Furman · 1 Clemson
Sales Team Goal
$475K
3 reps · $158K each
What the Venue Can Generate
Two independent methods — top-down (capacity × ATP) and bottom-up (tickets by type) — both land in the same range. That's the basis for every number on this page.
Top-Down: Capacity × Price × Fill
VenueMatchesCapFillAttATPRevenue
GEVP — East (finished)151,77890%24,003$27$648K
GEVP — North1537885%4,820$22$106K
GEVP — West (unfinished)151,85065%18,038$25$451K
Furman32,15676%4,916$9$37K
Clemson12,15673%1,574$23$36K
Total$1,278K
East side fills at 90% — it's the finished, premium stand. West at 65% reflects construction drag. North is small but dedicated (supporter end). Non-GEVP venues have lower pricing tiers.
Bottom-Up: Tickets by Type
ChannelTicketsAvg PriceRevenue% Total
Season Tickets (~1,100)16,500$20$335K26%
Group Sales (~340/match)5,400$26$140K11%
Single Game Online28,000$25$700K55%
Matchday / Walk-up3,400$30$102K8%
Total$1,277K100%
~1,100 STH validated against live sales pace (689 tickets sold by March 16). Per-ticket avg declines as premium inventory fills — early waves $400+, recent waves ~$306. Blended avg ~$305/ticket. Single game online still dominates — new-stadium curiosity drives 55% of revenue.
Both methods converge: ~$1.28M. Top-down gives $1.285M, bottom-up gives $1.277M. STH target updated to ~1,100 tickets at a blended ~$305 avg — validated against 689 tickets sold by March 16.
Recommended Goals
Floor
$1.05M
West side tanks, groups miss
Reachable
$1.11M
Higher comp · accounts for club workload
Goal
$1.28M
Incentive tier · where the data lands
Stretch
$1.44M
West stabilizes, 1,300+ STH
ChannelOwnerFloorReachableGoalStretch
Season TicketsSales$257K
~800 tix
$296K
~950 tix
$335K
~1,100 tix
$387K
~1,300 tix
Group SalesSales$110K
~4,200 tix
$125K
~4,800 tix
$140K
~5,400 tix
$175K
~6,700 tix
Sales Team Total$367K$421K$475K$562K
Single Game OnlineMarketing$580K$590K$700K$755K
Walk-up / MatchdayGame Ops$96K$99K$102K$119K
TOTAL$1.05M$1.11M$1.28M$1.44M
Why four tiers: Floor ($1.05M) is planning — what happens if things go wrong. Reachable ($1.1M) is the higher comp baseline that accounts for the increased workload beyond just selling tickets. Goal ($1.28M) is the incentive tier — where the data actually lands when both models converge. Stretch ($1.44M) is everything clicking — west side stabilizes, 1,300+ STH, Saturday sellouts. The $180K gap between Reachable and Goal is where execution and effort show up in the numbers.
Sales Team — $475K Goal (3 Reps)
Per Rep — Annual
$158K
Season + Group combined
Season per Rep
$112K
~367 tix each @ ~$305 avg
Group per Rep
$47K
~1,800 group tickets each
Monthly Phasing — How Revenue Loads Through the Season
MonthActivity FocusSeason $Group $Total / RepCumulative
Mar–AprSTH push (new venue hype), early group deposits$168K$21K$63K$189K
MaySTH stragglers, group confirmations for June$67K$21K$29K$277K
JunHome opener groups, first matchday upsells$34K$28K$21K$339K
JulPeak summer groups, add-on season upgrades$20K$28K$16K$387K
AugGroups for themed nights, corporate outings$17K$21K$13K$425K
Sep–OctLate groups, rivalry matches, season close push$29K$21K$17K$475K
Season Total$335K$140K$158K$475K
Season tickets are front-loaded (50% by end of April). Group sales are steadier — ~$21K-$28K/month from group deposits and match-by-match sales. Reps shift from STH to groups as the season progresses.
Group Sales — Per-Match Targets
Match TypeMatchesGroup Tix / MatchGroup Rev / MatchPer Rep
A Premium Saturday2500$15K$5.0K
B Standard Saturday7350$10K$3.3K
C Midweek5200$5K$1.7K
C STEM Day (11 AM)1600$9K$3.0K
D Furman + Clemson4100$1.5K$0.5K
19 Matches~5,400$140K$47K
STEM Day is the group sales goldmine — daytime match, school field trips, 600+ group tickets on one match. Saturdays target 400+ groups (corporate outings, youth soccer clubs, birthday parties). Midweek is harder — 200 groups is the realistic floor. North end excluded from group inventory. East side is the primary group allocation.
Season Ticket Goal — ~1,100 Tickets ($335K)
STH Distribution by Price Level
LevelDescriptionPer GameSeason TotalTarget TixRevenue% of STH Rev
P1+Front Row$65$1,00525$25.1K6%
P1Center Circle$55$85575$64.1K15%
P2+P2 Front Row$49$76535$26.8K6%
P2Midfield$39$615130$80.0K19%
P3Sideline Preferred$23$375260$97.5K23%
P4Sideline$15$255220$56.1K13%
P5Supporter / Corner$12$210355$74.6K18%
Total1,100$424.1K
Season total includes $30 flat Mauldin fee. Premium tiers (P1+–P2) are nearly sold — future growth is P3–P5. P3 becomes the revenue core at 29%. Blended avg drops to ~$305/ticket as volume shifts to lower tiers. Actual revenue will land between $335K (some seats unsold) and $424K (every seat fills). Per rep: ~367 tickets.
If a 4th Rep Is Added
3 Reps (Current)
MetricPer Rep
Total Goal$158K
Season Tickets~367 tix / $112K
Group Sales1,800 tix / $47K
Monthly Average$26K/mo
4 Reps (+ New Grinder)
MetricPer Rep
Total Goal$119K
Season Tickets~275 tix / $84K
Group Sales1,350 tix / $35K
Monthly Average$20K/mo
Adding a 4th rep drops per-rep burden by 25% ($158K → $119K). That's the difference between a manageable quota and a grind. If the hire is happening, factor it into goal-setting — don't set 3-rep targets and then split them 4 ways later.
What Moves the Number
Uncertainty Factors
Clemson match — 1 match, 2,156 cap. Revenue could swing $20–50K depending on matchup, day, and weather. Not yet finalized.
Bonus game — if a Cup match or additional friendly lands at GEVP, that's $30–60K unmodeled revenue.
West side construction timeline — every month of delay is ~$30K in lost fill. Finish date is the single biggest variable on this page.
Weather — 6 midweek summer matches. One rainout or heat wave week can crater walk-up and single game by $15–25K per match.
Downside Risks → Floor ($1.05M)
West side fills at 50% all season — $215K revenue gap vs. 80% fill. This alone drops $1.28M to $1.07M.

STH stalls at 800 tickets — lower-tier demand doesn't materialize, $78K gap vs. target.

Midweek matches underperform — 6 Wednesday matches at GEVP. If online demand is weak, these average $65K instead of $77K = $72K gap.
Upside Drivers → Stretch ($1.44M)
West side stabilizes mid-season — if construction finishes by July, second-half fill jumps to 80% = +$100K.

STH hits 1,300+ — mid-season add-ons and P4/P5 volume after fans experience the venue = +$52K.

ATP escalates to $29 — pricing power firms up as demand builds. Each $1 of ATP across 48K GEVP seats = +$48K.
Marketing Isn't on This Page — But It Should Be in the Room
55% of total revenue ($700K) comes through single game online. That's not the sales team — it's marketing campaigns, social, website, email, promotions. If marketing underdelivers by even 15%, that's $105K missing that no amount of group hustling can make up. The sales team goal ($475K) is realistic and achievable. But the $1.28M target requires marketing to execute. Both goals need to be set and tracked in the same meeting.
Greenville Triumph SC • 2026 Revenue Goals • Updated March 17, 2026